It’s so key for moments like that to not feel kitschy and to be rooted in who these characters are, and it made me appreciate the scene all the more. That little game, more importantly, stems from a character beat - Jacob is pretty freaked out by everything happening, and the game helps to calm his nerves. ![]() I love moments like that, and have in Night School’s past games, so if the team can continue to deliver those personal, witty scenes like they do here, I can’t wait to see what else we might discuss while exploring Camena. ![]() ![]() You always have more forks in the road and more micro-choices on how to get to certain spots.”Īnother particular highlight demonstrating the relatable nature of the characters came when Jacob and Riley played a game in which they told each other a story word by word. There's very few times when there's just one path to get up or down. “It also pushed us to design the environments in ways that would allow those types of moments to actually occur. We wanted you to be making choices with your physical decisions about what you're doing and how you want to go about that,” Studio Lead Writer Adam Hines told IGN. “It was definitely an initial goal of ours: we wanted more choices that aren't dialogue-based. Even a small decision like that could lead to new permutations in conversation, and I’m fascinated to see how scenes can play out differently, as a moment like this was something emblematic of what the developers strove for in the sequel. Jacob takes a much safer route, climbing down a rock wall to help her back up. A small example we saw involved Riley trying to cross an ultimately un-jumpable gap by, well, jumping it, falling to a rock a little below. Thankfully, Oxenfree II seems to continue to nail that tone of realistic, casual conversation that Night School excelled at in both the original and Afterparty, and Oxenfree II looks to make the player’s choices matter even more this time around. The first game’s dialogue blended West Wing-paced chatter with Veronica Mars-esque wit, and though these characters are older, that blend still feels right at home as Riley and her friend Jacob explored Camena in the section of gameplay I saw.Īt the end of the day, a game like Oxenfree will live or die by how charming, or at least interesting, these characters are, particularly given that players are constantly making dialogue choices. Her confident tone, mixing a bit of snark with an undertone of warmth, fits right at home in Night School’s chatty world. There will be plenty of acknowledgements to the first game’s story, and in fact, the developers have even been updating the original Oxenfree on PC with new audio clips that help bridge the story of this sequel’s villains, Parentage, with the original game.īut the focus seems to primarily be on Riley’s story. Join our Facebook group for discussion and bonus content: facebook.A new cast doesn’t mean your time with the original Oxenfree will be for nought, whether you played years ago, revisit before the sequel, or are just picking it up now. Thanks to our supporting Patreon patrons, who help make this show possible: Chris Murray, Cameron Chiles, Shoryukenny!, Michael Bridgewater, Chris Myers, Donovan Orofino, Voltz Supreme, Ben “The Diad” Dishman, John “Mixxmaster” Jekel, Chris Steenerson, Jordan Werme, Cameron Werme, Kung Fu Carlito, Scott McElhone, and Alex “The Messenger” Messenger. ![]() Listen in as the gentlemen deep-dive into the soundtrack composed by Andrew Rohrman (aka SCNTFC) and share the inside story about the development team behind the title.Ĭheck out Jordan’s podcast, Table to Stage, for interviews with talented folks from around New England and beyond!Ī huge thank you to Indira J ( The Misadventures of Buddy and Friend, Sacrimony ) for the amazing VGMbassy artwork and design, and to Trevin Hughes (aka chiptune composer Jredd ) for the podcast theme song!Ĭheck out the VGMbassy Patreon for some fantastic bonuses, including exclusive podcast content! Aside from the incredible 80’s throwback soundtrack, the game features incredible voice acting and gorgeous visuals, sure to please any fan who’s looking for a well-rounded package in their library. Today, Jordan Werme from the Table to Stage podcast joins Ed for an in-depth look at an award-winning, super-creepy, and super-fun indie title called Oxenfree.
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